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Resolved redirected randomly

Discussion in 'Bug Reports' started by Shawshark, Dec 30, 2013.

  1. Shawshark

    Shawshark Active Member Resource Contributor

    With the route system its randomly redirecting players to any server on that list as such you would see from a few connections.
    Code (text):

    Proxy server, name: MinecraftMuffin_ ip: <hidden> redirected: hub1
    Proxy server, authorized: MinecraftMuffin_ ip: <hidden>
    Proxy server, name: Leetley ip: <hidden> redirected: hub
    Proxy server, authorized: Leetley ip: <hidden>
    Proxy server, name: Aslakh ip: <hidden> redirected: hub2
    Proxy server, authorized: Aslakh ip: <hidden>
    Proxy server, name: kylef8 ip: <hidden> redirected: hub2
    Proxy server, authorized: kylef8 ip: <hidden>
    Proxy server, name: keanulito16 ip: <hidden> redirected: hub1
    Proxy server, authorized: keanulito16 ip: <hidden>
    Proxy server, name: 2222_slayer ip: <hidden> redirected: hub
    Proxy server, authorized: 2222_slayer ip: <hidden>
    Proxy server, name: Turkeydoodle ip:<hidden> redirected: hub1
    Proxy server, authorized: Turkeydoodle ip: <hidden>
    Proxy server, name: MinecraftMuffin_ ip: <hidden> disconnected: EOF
    Proxy server, name: Clark100108 ip: <hidden> redirected: hub2
    Proxy server, authorized: Clark100108 ip: <hidden>
    Proxy server, name: sMBanksyy ip: <hidden> redirected: hub1
    Proxy server, authorized: sMBanksyy ip: <hidden>
    Proxy server, name: rakalaka2504 ip: <hidden> redirected: hub
    Proxy server, authorized: rakalaka2504 ip: <hidden>
    Proxy server, name: ledled2012 ip: <hidden> redirected: hub2
    Proxy server, authorized: ledled2012 ip: <hidden>
    Proxy server, name: shawshark ip: <hidden> redirected: hub1
    Proxy server, authorized: shawshark ip: <hidden>
    this is just a few connections but people get redirected to hub1 or hub2 when hub is online. This is my proxy.yml config.

    Code (yaml):

    connect
    :
      address
    : play.craftshark.net:6031
      credentials
    :
        username
    : <hidden>
        password
    : <hidden>
    proxy
    :
      bind
    : :25565
      routes
    :
      - domain
    : ""
        servers
    :
       - hub
        - hub1
        - hub2
        - hub3
        - hub4
        - hub5
        motd
    : '             &e<&6< &eCraftShark Network &6>&e>                       &aJoin now! &7: &b 50% New Years Sale! &7: &bHide And Seek!'
      locale
    :
        full
    : The server seems to be currently full. Try again later!
        offline
    : The requested server is currently offline. Try again later!
        loggedIn
    : You seem to be logged in already. Try again later!
        lostConn
    : Lost connection... Please try to reconnect
        shutdown
    : The server is being restarted. Please try to reconnect
      motd
    : ''
      maxPlayers
    : 700
      authenticate
    : true
    Edit: I may be wrong but is this routes system meaning to randomly route someone to random server that's listed in servers?
  2. Coelho

    Coelho Software Engineer Staff Member Administrator Maintainer

    It's currently not rotating but rather randomly selecting.
  3. Shawshark

    Shawshark Active Member Resource Contributor

    Also don't want to create another thread for this but on build #37 go-server-proxy it randomly keeps crashing. and the error is to big that I can't scroll up in the screen.
    Do you know which go-server-proxy is the stablest?
    Last edited: Dec 31, 2013
  4. Coelho

    Coelho Software Engineer Staff Member Administrator Maintainer

    Create a screen, screen -S proxy -h 1000000. That huge number is the amount of lines the console will backlog, which you can use to scroll up and retrieve the error.

    CTRL A ESC PAGE UP to scroll.
  5. Shawshark

    Shawshark Active Member Resource Contributor

    Thanks, Ill return with the error when it next happens.
    Maybe a suggestion of a log file?
  6. Coelho

    Coelho Software Engineer Staff Member Administrator Maintainer

    Go panics would not log to a file. I would need to find a way to solve that issue.
  7. Shawshark

    Shawshark Active Member Resource Contributor

    You'll find a way, you always find one :p
    • Winner Winner x 1
  8. Coelho

    Coelho Software Engineer Staff Member Administrator Maintainer

    This issue to my knowledge is fixed.
  9. Shawshark

    Shawshark Active Member Resource Contributor

    I'll tell you if there is any problems tonight.

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