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Connection Error Thread

Discussion in 'Support' started by duper51, Nov 9, 2013.

  1. duper51

    duper51 New Member

    So I made this thread to see if I could determine the cause of the "Connection Error" issues people have been dealing with. So here's what I'd hope to see happen.

    1. State whether you use AllinOne, or seperate proxies.
    2. State whether you are having the Connection Error issue.
    3. Post your AllinOne.conf or proxy.conf
    4. Post your bukkit.yml
    5. Post your version number.

    To get us started, here's my config in that.
    1. AllinOne
    2. Yes.
    3.

    Code (text):
    {
      "proxy": {
        "bind": {
          "address": "0.0.0.0",
          "port": 25565
        },
        "outbound": {
          "address": "0.0.0.0"
        },
        "servers": [
          {
            "domain": "*",
            "server": "hub"
          }
        ],
        "motd": "\u0026aTheParkMC.com \u00267| \u0026bOpen BETA",
        "playerMaximum": 1000,
        "authenticate": true,
        "throttle": 0,
        "tabEnabled": true,
        "localeFull": "\u0026eThe server you requested is currently full. Try joini$
        "localeOffline": "\u0026cThe server is currently offline! Try agian later!",
        "localeLoggedIn": "\u00266You have logged in from another location",
        "localeLostConn": "\u0026cLost connection. Please try to reconnect",
        "localeShutdown": "\u00266The server is being restarted. Please try to reco$
      },
      "queryTcp": {
        "bind": {
          "address": "0.0.0.0",
          "port": 5555
        }
      },
      "queryUdp": {
        "bind": {
          "address": "0.0.0.0",
          "port": 25565
      "connect": {
        "bind": {
          "address": "0.0.0.0",
          "port": 5091
        },
        "logins": [
          {
            "username": "hub",
            "password": "REDACTED"
          },
          {
            "username": "game1",
            "password": "REDACTED"
          },
          {
            "username": "game2",
            "password": "bobafett11"
          },
          {
            "username": "game3",
            "password": "REDACTED"
          },
          {
            "username": "cw1",
            "password": "REDACTED"
          },
          {
            "username": "cw2",
            "password": "REDACTED"
          },
          {
            "username": "cw3",
            "password": "REDACTED"
          }
        ]
      }
    }
    4.
    Code (text):
    generator-settings=
    allow-nether=true
    level-name=world
    enable-query=true
    allow-flight=false
    server-port=25566
    query.port=25566
    level-type=DEFAULT
    enable-rcon=false
    force-gamemode=true
    level-seed=
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=false
    debug=false
    spawn-animals=false
    hardcore=false
    snooper-enabled=false
    texture-pack=
    online-mode=true
    pvp=false
    difficulty=0
    enable-command-block=false
    server-name=&1[Hub]
    player-idle-timeout=0
    gamemode=2
    max-players=100
    spawn-monsters=false
    view-distance=10
    generate-structures=true
    spawn-protection=3600
    motd=ThePark - You shouldn't be seeing this.
    5. Build 82 of AllinOne; Bukkit-Connect V37
    Last edited by a moderator: Nov 9, 2013
  2. The_Zip

    The_Zip Active Member Resource Contributor

    I am confused on what you are trying to do here man, are you getting a connection error? Also, I would update all your files to. http://ci.lilypadmc.org they are somewhat outdated.
  3. duper51

    duper51 New Member

    @The_Zip I know, I tried that a while ago using a temporary vanilla server (since Bukkit has no dev build for 1.7.2 yet) and still got the connection error. This has been happening ever since I got Lilypad up and running for the build used on 1.5. Has been happening ever since. I don't think it's just my connection, because I see many Lilypad servers having the same issue.
  4. The_Zip

    The_Zip Active Member Resource Contributor

    Maybe we can try to solve your problem, because I am not having it on any of my servers. What is the exact error you are getting? And Spigot has a protocol build out.
  5. duper51

    duper51 New Member

    Well, there's no other errors or logs in either the Lilypad-AiO console, or the bukkit console. I've tested for packet loss, and it's virtually 0 (1000 packets/1 loss.) so it's not that. Connection errors don't always happen. About once every twelfth refresh, it shows the actual MOTD. Regardless though, people can still connect and have no further troubles. Finally, since I know someone will ask, I'm using datashack as my host.
  6. The_Zip

    The_Zip Active Member Resource Contributor

    Your host shouldn't matter at all, even though Datashack seems like a really bad host from first glance. Packet loss should't matter either. But, would does matter is the builds you are running everything on, it would be nice to see those. Also, if you need a quick fix, just set the online mode to off, or false, depending on which bukkit soft wear you are using. Or just upgrade to 1.7.
  7. Coelho

    Coelho Software Engineer Staff Member Administrator Maintainer

    Is your favicon (server-icon.png) valid? (IE 64x64)

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