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Server Crash when using MultiCraft

Discussion in 'Support' started by SLICE, Oct 18, 2013.

  1. SLICE

    SLICE New Member

    I run multiple servers through mcprohosting with the multicraft control panel. Every time i try to install the stand alone file, i rename it custom.jar as that is what was recommended by the staff there. They said there was no place to name the jar, but as long as the file was named custom.jar it should work automatically. Every time i install it, i get this error:

    17.10 18:21:08 [Multicraft] Server stopped
    17.10 18:21:06 [Multicraft] Not restarting crashed server.
    17.10 18:21:06 [Multicraft] Stopping server!
    17.10 18:21:06 [Multicraft] Server shut down
    17.10 18:21:03 [Server] INFO at java.lang.Thread.run(Unknown Source)
    17.10 18:21:03 [Server] INFO at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101)
    17.10 18:21:03 [Server] INFO at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:348)
    17.10 18:21:03 [Server] INFO at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354)
    17.10 18:21:03 [Server] INFO at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:330)
    17.10 18:21:03 [Server] INFO at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:193)
    17.10 18:21:03 [Server] INFO at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:842)
    17.10 18:21:03 [Server] INFO at io.netty.channel.DefaultChannelHandlerContext.bind(DefaultChannelHandlerContext.java:441)
    17.10 18:21:03 [Server] INFO at io.netty.channel.DefaultChannelHandlerContext.invokeBind(DefaultChannelHandlerContext.java:456)
    17.10 18:21:03 [Server] INFO at io.netty.channel.DefaultChannelPipeline$HeadHandler.bind(DefaultChannelPipeline.java:1000)
    17.10 18:21:03 [Server] INFO at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:478)
    17.10 18:21:03 [Server] INFO at io.netty.channel.socket.nio.NioServerSocketChannel.doBind(NioServerSocketChannel.java:102)

    Please help me very quickly. Thanks,

    ~ SLICE
  2. SLICE

    SLICE New Member

    My config files are:

    {
    "proxy": {
    "bind": {
    "address": "blocked",
    "port": 25835
    },
    "outbound": {
    "address": "blocked"
    },
    "servers": [
    {
    "domain": "*",
    "server": "hub"
    }
    ],
    "motd": "A Minecraft Server",
    "playerMaximum": 1,
    "authenticate": true,
    "throttle": 2500,
    "tabEnabled": true,
    "localeFull": "You seem to be already logged in",
    "localeOffline": "The requested server is currently offline. Try again later!",
    "localeLoggedIn": "You have logged in from another location",
    "localeLostConn": "Lost connection... Please try to reconnect",
    "localeShutdown": "The server is being restarted. Please try to reconnect"
    },
    "queryTcp": {
    "bind": {
    "address": "blocked",
    "port": 25835
    }
    },
    "queryUdp": {
    "bind": {
    "address": "blocked",
    "port": 25835
    }
    },
    "connect": {
    "bind": {
    "address": "blocked",
    "port": 25835
    },
    "logins": [
    {
    "username": "example",
    "password": "example"
    }
    ]
    }
    }

    What is wrong i really need help from anyone. Thanks,

    ~ SLICE
  3. hamzaxx

    hamzaxx Member

    @SLICE your all your ports have to be different they can't all send packets to 25835.
    Code (text):
    {
      "proxy": {
        "bind": {
          "address": "blocked",
          "port": 25835
        },
        "outbound": {
          "address": "blocked"
        },
        "servers": [
          {
            "domain": "*",
            "server": "hub"
          }
        ],
        "motd": "A Minecraft Server",
        "playerMaximum": 1,
        "authenticate": true,
        "throttle": 2500,
        "tabEnabled": true,
        "localeFull": "You seem to be already logged in",
        "localeOffline": "The requested server is currently offline. Try again later!",
        "localeLoggedIn": "You have logged in from another location",
        "localeLostConn": "Lost connection... Please try to reconnect",
        "localeShutdown": "The server is being restarted. Please try to reconnect"
      },
      "queryTcp": {
        "bind": {
          "address": "blocked",
          "port": 5555
        }
      },
      "queryUdp": {
        "bind": {
          "address": "blocked",
          "port": 25566
        }
      },
      "connect": {
        "bind": {
          "address": "blocked",
          "port": 5091
        },
        "logins": [
          {
            "username": "example",
            "password": "example"
          }
        ]
      }
    }
    Last edited: Oct 19, 2013
  4. SLICE

    SLICE New Member

    Could you please tell me which ip goes where, i have a proxy server ip and port, and a hub server ip and port, where do i put all of those?
  5. hamzaxx

    hamzaxx Member

    the config I provided should work just fine.

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